Hi, I'm Oren,
a Unity Developer
from Tel-Aviv.
a Unity Developer
from Tel-Aviv.
Kitchen Swipe is an innovative match-3 game that redefines the genre by challenging players to move entire rows and columns instead of individual pieces. This unique mechanic adds a strategic layer, offering a fresh and engaging gameplay experience. Developed from start to finish by myself and one other Unity developer we managed to bring the game from concept to the game store.
Download for iOS: App Store
Download for Android: Play Store
Set in the iconic world of Room and a Half, this challenging game pits players against relentless enemy hordes. Tough to survive but deeply rewarding, it offers fast-paced action and a satisfying sense of achievement. Developed entirely by myself from start to finish, it brings a fresh twist to the beloved universe.
Download for iOS: App Store
Download for Android: Play Store
April 2023 - December 2024 (1 year 8 months)
As the sole developer for Room and a Half Survivor at Party Poopers, I managed the entire game development process independently, from initial concept through to final release. I took ownership of every phase, including design, coding, asset integration, testing, optimizing for mobile performance, implementing monetization strategies and publishing.
October 2021 - March 2023 (1 year 6 months)
As one of two Unity developers on the SugarCup team, I played an integral role in developing a mobile game named "Kitchen Swipe" from concept to launch. I was involved in every stage of the project - from brainstorming and design to coding, testing, monetizing and publishing on the app store. This hands-on experience gave me a deep understanding of the mobile game development lifecycle and honed my skills in Unity and collaborative game creation.
May 2016 - April 2021 (5 years)
During my military service, I contributed to the development of a new system designed to replace an outdated platform, enhancing functionality and bringing it up to modern standards. Our work involved building the system from the ground up, ensuring it was feature-rich, reliable, and aligned with current technological requirements. This experience allowed me to work closely with a team on a large-scale project, focusing on scalable solutions, system integration, and rigorous testing. Through this role, I developed a strong foundation in collaborative development and system modernization, contributing to a critical project with lasting impact.